Posted on June 11th, 2007
Written by admin and filed into the Uncategorized category.
Create a realistic stone texture in Adobe Photoshop Tutorial. A preview of the final result can be seen below:

*How to make a realistic stone texture that isn’t as fake looking as in other tutorials*
STEP 1 (Texture 1)
Open a new document 500 by 500. Select a dark gray as the foreground color, and a washed out or desaturated orange as the background color.
Next go to Filter > Render > Clouds (You can press Crtl + F to get different variations of the clouds)
Then go to Filter > Noise > Add Noise (I used the settings “noise amount 3, Distribution Gaussian, and Monochromatic checked.”

Select the channels window next to layers. Then create a new channel
and select it.
Next go to Filter > Render > Difference Clouds
Then go to Filter > Noise > Add Noise. The settings should be the same as before.
Next go to Filter > Fade Add Noise 48%
Lastly go to Filter > Render > Different Clouds. Keep pressing Ctrl + F until the channel is = black and white.
Now it’s time to go back to the layers menu. Select the layer from before and go to Filter > Render > Lighting Effects. I used the settings…
Intensity > 60
Focus > 70
Gloss > -100
Material > 48
Exposure > -6
Ambience > 4
Next go to Image > Adjust > Brightness/Contrast and put the Brightness at + 10 and the Contrast at +12
By now you should have something close to this…

STEP 2 (Texture 2)
Open a new document 500 by 500.
Go to Filter > Render > Clouds. (You get to decide the colors, but keep in mind if you want it to look realistic pick colors that could actually occur in a rock. They can be blue and purple, but don’t make it neon colors. Remember to make everything in proportion.)
Next go to Filter > Artistic > Plastic Wrap. Use the settings “Highlight Strength 2, Detail 15, Smoothness 14”
This is approximately what you should have so far

Next go Filter > Texture > Craquelure and apply the settings from the picture below.

Combine the plastic wrap and craquelure layers. Once again go to Craquelure filter and apply the settings “Crack Spacing 88, Crack Depth 1, and Crack Brightness 4.
STEP 3 (Stone)
Copy the merged layers from the second texture we made. Paste it on top of our first texture and put the opacity down to 60 %. Hear is my final product…




The best realistic stone texture i’ve ever seen, and the easiest.
Posted by Siion on June 24th, 2007 at 11:03 pm
I have tried this numerous times and it does not give the expected result, I am guessing that something has been left out.
Posted by T Anderson on June 29th, 2007 at 4:00 pm
Whoa, really sweet! Nice Job!
Posted by Tom on July 5th, 2007 at 4:12 pm
hmmm, followed both tutorials very closely about 10 times and didnt get anything close to your samples
Posted by nick on July 14th, 2007 at 2:13 pm
I’m with Nick and T Anderson, I think you left something out because I didnt get anything like what you showed. And, the whole “Filter > Fade Add Noise 48%” does exist. What version are you using?
Posted by Me on August 15th, 2007 at 12:31 pm
In some versions Fade is under Edit, not Filter. But I still can’t get this to work
Maybe one of the people who managed can post what they did?
Posted by Mikey on August 21st, 2007 at 10:37 am
I figured out what he left off. When you do the lighting effects, set the Texture Channel at the bottom to Alpha 1 (or whatever you named the channel you created with the difference clouds.)
Hope that helps.
Posted by Mikey on August 21st, 2007 at 10:57 am
Cool, it worked right. Thanks
Posted by Goncalo on September 6th, 2007 at 5:22 am
This doesnt work…
Posted by Desiree on September 7th, 2007 at 7:21 am
very nice texture… and also the easiest one.
and it is appearing nice even without applying the second one ..
thanx…
Posted by komal on November 13th, 2007 at 1:12 am
“Next go to Filter > Fade Add Noise 48%”
I can’t find Fade… Help please?
Posted by Mike T on November 19th, 2007 at 11:50 pm
Awsome tutorial, took a couple of tries to really figure out but the result is absolutely fantastic in the end. Thank you very much!
For those of you unable to find the fade function it’s under Edit>Fade Add Noise in some versions.
Posted by Amon on December 1st, 2007 at 2:40 am
Totally did not get the same results.
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